new Interactive()
This component accepts touches and clicks on the entity. It is typically automatically added by a render component that requires interactive functionality.
- Source:
Fires:
- platypus.Entity#event:pressmove
- platypus.Entity#event:pressup
- platypus.Entity#event:pointerdown
- platypus.Entity#event:pointermove
- platypus.Entity#event:pointertap
- platypus.Entity#event:pointerout
- platypus.Entity#event:pointerover
- platypus.Entity#event:pointerup
- platypus.Entity#event:pointerupoutside
- platypus.Entity#event:pointercancel
Listens to Events:
- platypus.Entity#event:dispatch-event
- platypus.Entity#event:handle-render
- platypus.Entity#event:input-off
- platypus.Entity#event:input-on
- platypus.Entity#event:set-hit-area